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Friday, 4 November 2011

Battlefield 3 The Guns part 2

The most important thing in modern fps is not gameplay or graphic it is the guns from ironsights to recoil they are the linchpin that holds the entire game together. In some games the guns are completely over the top and ridiculous but because they are they set the tone of the entire game for instance the arsenal in the Unreal franchise each having a unique feel with an incredible destructive force. The guns in Battlefield 3 do set the tone for the game with intense eye for detail biggest example when you use all the bullets in the clip and the one and the chamber before you can fire again you have manually place one in the chamber by cocking it.

The diversity of guns in battlefield is astonishing with over 50 guns to unlock from sidearm's to rpg's each with it's own range damage and effectiveness in certain environments some of these include shotgun for close quarters/indoor environments or the smg for short burst with low accuracy short to mid ranged gun fights. To add to this each weapon has an abundance of attachments to unlock from sights to extra handling with stocks depending on your needs you can even add a flashlights to blind you enemy or a laser sight so you can aim easier from the hip. Now lastly the thing you all care about the most is guns attached to vehicles this is the hardest to do as you want to have it so that a player in a vehicle can feel protected but also so that those not in vehicle do not feel completely hopeless to stop it's onslaught. They have achieved this fairly well by creating other vehicles that can counter other vehicles not force people to rely on the trusty rpg team first their is the mobile anti-air tank that can position itself on a hill out of the range of enemy tanks and rpg team to take out the pesky helicopters and aeroplanes.

This is a nice short post this time it was specific about guns though was not a lot I could talk about I could go into detail on how each gun works but even if I did I do not think  I could correctly state on the accuracy of how each gun feels compared to it's real life counter part as I have never held a gun let alone fired one enough to understand how this gun works and how it compares to this video game. Until next time do not come knocking if the boat is rocking you know what I mean!.

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